'Nugget' is the nickname for the method of compiling PSX executables using a modern GCC (with docker) and optionally the converted Psy-Q libraries. - Some MIPS demos as part of PCSX-redux. - PsyQ - How to use the converted PSYQ libs in various examples, without using PsyQ's libgs functions. - Get coding for PSX on Win 10 64bit with VS Code and GDB - No PSYQ - A hello world GPU/Pads/Sprite example with no SDK. - Using Overlays without the PSY-Q Toolchain